Glow โ
Add or remove glow on faces (0.0 to 1.0).
Sets the glow intensity of faces. Glow makes a face bloom with light; it is not a light source (for that see Point of Light).
Fields โ
| Field | Required | What to enter |
|---|---|---|
Target | Yes | $THIS or a scanned target. |
Link Names | if multi-prim | Which prims. |
Faces | Yes | 0โ7 or All. |
Glow | Yes | 0.0 (none) to 1.0 (maximum). Subtle values are 0.05โ0.2. |
Notes โ
- Glow is a Blinn-Phong property but is visible on PBR faces as well.
- A typical use is highlighting the active button on the HUD: glow 0.2 on
$THISin the button's function, and a helper that sets glow 0 on all buttons first. - Strong glow on large faces washes out textures; keep it low.