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Glow โ€‹

Glow
PRO 30 memory Color & Light works on targets

Add or remove glow on faces (0.0 to 1.0).

Sets the glow intensity of faces. Glow makes a face bloom with light; it is not a light source (for that see Point of Light).

Fields โ€‹

FieldRequiredWhat to enter
TargetYes$THIS or a scanned target.
Link Namesif multi-primWhich prims.
FacesYes0โ€“7 or All.
GlowYes0.0 (none) to 1.0 (maximum). Subtle values are 0.05โ€“0.2.

Notes โ€‹

  • Glow is a Blinn-Phong property but is visible on PBR faces as well.
  • A typical use is highlighting the active button on the HUD: glow 0.2 on $THIS in the button's function, and a helper that sets glow 0 on all buttons first.
  • Strong glow on large faces washes out textures; keep it low.