Entered Water β
π
Fires when: At least half of the avatarβs body goes under water.
Requires [add-on] - Events - 1Click inside the object where the event runs.
When it fires β
When the wearer's avatar goes into water deep enough that at least half of the body is submerged.
Ideal use β
Wet looks: darker textures, dripping effects, splash sounds, hiding a hat.
Examples β
- Blinn-Phong on the shirt with the wet texture
- Sound Play "splash"
Notes β
- Leaving the water fires Left the Water; use it to restore the dry look.
- Guide: Wet When Swimming.